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Fixed

Fixed in 2021.3.27f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

Votes

0

Found in

2021.3.7f1

2022.1.10f1

2022.2.0b5

2023.1.0b15

2023.2.0a13

Issue ID

UUM-12497

Regression

No

Garbage Collection does not finish when running the Editor through a Terminal process

--

-

How to reproduce:

1. Extract the user-attached “unittesthang.zip” project
,
2. Open the Terminal or Console on your OS

3. Run the Editor through the Command Line with the provided arguments: “ /”Editor Location”/Unity.app/Contents/MacOS/Unity -accept-apiupdate -batchmode -logFile - -projectPath /”Project Location”/IN-9536_unittesthang -buildTarget Android -nographics -executeMethod EditorDataProvider.Clean -runTests -testPlatform playmode “



Expected result: Command finishes

Actual result: Garbage Collection starts and does not finish



Reproducible with: 2020.3.41f1, 2021.3.7f1, 2022.1.10f1
, 2022.2.0a10
Not reproducible with: 2022.2.0a11, 2022.2.0b5, 2023.1.0a4


Couldn't test with: 2020.3.47f1 (Hangs on "Platform modules already installed, skipping), 2021.3.24f1 (Hangs on "Asset pipeline refresh),  2022.2.17f1, 2023.1.0b14, 2023.2.0a13 (executeMethod class "EditorDataProvider" could not be found)

Reproduced on: macOS Monterey 12.0.1



Note:
- Opening the Project once with the Editor before running the command might be required in order to reproduce
- Not reproducible with a new project

- Reproduction may fail on the first try, if it does repeat step 3


- No Duplicate Issue was found
- Could not test on Windows (No alternative command found for reproduction)

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