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Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more
The "RunStarted" callback method is not invoked when using the "TestRunC...
Reproduction steps:1. Open the attached project2. Open Window → General → Test Runner3. In the Test Runner window select EditMode an... Read more
GameObject movement jitters when RigidBody is set to kinematic and the i...
Reproduction steps: Open the user’s attached Project Open “Assets/Scenes/SampleScene.unity” Enter the Play Mode Expected result: Cap... Read more
[Undo] OnRectTransformDimensionsChange is not called on Undo in prefab v...
How to reproduce:1. Open the project from the Google Drive link2. Add the "Panel - OnRect..." Prefab and its variant into the Scene3... Read more
Build fails when building with a linked static library in the project
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Build is builtActual r... Read more
[ChromeOS][Android] Build is not launching with Build and Run when Build...
Steps to reproduce: Open the attached "PixelBookTest.zip" project In File > Build Settings enable Build Apple Bundle (Google Play... Read more
The asset doesn't get pinged in the Project window when clicking on erro...
How to reproduce:1. Open the attached project “IN_17578”2. Click on the error “error CS0103” or “error CS0201“ in the Console3. Obse... Read more
[HDRP] Cloud Layer doesn't match with ambient lighting
Repro steps :- Open HDRP project- Add Volumetric Clouds and Cloud Layer together- Make sure you are using PBR Sky- Play with Volumet... Read more
One Viewport becomes not visible in the Game view when changing the View...
How to reproduce: 1. Open the user-attached “URPSampleScene.zip“ project from Google Drive2. In the Hierarchy select “Main Camera“ o... Read more
[iOS] FPS in the Player is very low when using “XRCameraSubsystem.TryGet...
How to reproduce:1. Build And Run the attached project “TryGetLatestFrame_Test-main.zip” on an iOS device2. Move your device around ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open