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Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps:1. Create new project2. Create a Tree object via GameObject -> 3D Object -> Tree3. Create a Ter... Read more
[2020.2] Pressing "F" while the mouse hovers over the Hierarchy causes t...
How to reproduce:1. Open the attached project named "Case_1280168"2. Click from main menu "Game > Open > Episode 1 > Floor ... Read more
'Hidden/Preview Transparent' Materials uses additional memory each time ...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor.1]MissingReferenceException2]GUI Error: You are pushing more GUIClips than you are popping... Read more
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes. Read more
Unapplied Import settings window appears when deselecting multiple selec...
How to reproduce:1. Open user's attached "BugTest" project2. In the Project window select both "TetrahedronConvertUnitsOff" and "Tet... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce:1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project2. Enter Play Mode3. Press the "Run Blit Test"... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps:1. Open customer's attached Unity project in "2020.1.6f1 test.zip"2. Build for iOS and open XCode project generat... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...
Reproduction steps:1. Open attached project "1280054"2. Open scene "numbers"3. In the Hierarchy, select "GUI"4. Enable it-- observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text, buttons and checkmarks are outside their visual bounds when the Tier Settings window is docked
- Invalid front face configuration when building with GraphicsAPI set to WebGPU
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets