Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0a12
2020.2.0b2
Issue ID
1280168
Regression
Yes
[2020.2] Pressing "F" while the mouse hovers over the Hierarchy causes the Game window to lose mouse tracking input
How to reproduce:
1. Open the attached project named "Case_1280168"
2. Click from main menu "Game > Open > Episode 1 > Floor 1"
3. Enter Play mode
4. Observe that the crosshair is following the mouse cursor
5. Move the cursor to the Hierarchy window and press the "F" button
6. Move the cursor back to the Game window and Left-Click to fire
7. Try moving the crosshair again
Expected result: Once Left-Click is pressed, the Game window is re-focused and the mouse cursor is tracked
Actual result: Mouse cursor is not being tracked
Reproducible with: 2020.2.0a12, 2020.2.0b5
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.8f1, 2020.2.0a11
Workaround: Changing the Game window's Aspect mode re-enables the mouse tracking
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Peter77
Oct 02, 2020 19:13
Related forum thread:
https://forum.unity.com/threads/case-1280168-regression-pressing-f-while-mouse-hovers-over-hierarchy-causes-to-break-game-input.976212/