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Fixed in 2020.2.X

Fixed in 2018.4.X, 2019.4.X, 2020.1.X



Found in




Issue ID




[iOS] Device.generation returns "DeviceUnknown" with some devices



Reproduction steps:
1. Open customer's attached Unity project in "2020.1.6f1"
2. Build for iOS and open XCode project generated
3. Deploy the application to iPad Pro (12.9-inch) (4th generation) simulator device
4. Device.generation.ToString() will be displayed in the text field

Expected result: text field will contain "iPadPro4thgen"
Actual result: text field contains "iPadUnknown"

Reproducible with: 2019.4.11f1, 2020.1.6f1, 2020.2.0b4
Could not test with 2019.3.0a1 because of errors in the XCode console (strangely something related to Metal declarations even though I was using OpenGL)

Devices tested:
Reproducible with:
Pad Pro 11 inch 2nd gen
iPad Pro 12.9 inch 4th gen
iPhone SE 2nd gen
Not reproducible with:
iPad 7th gen
iPad Air 3rd gen
iPhone 8
iPhone 8 plus
iPhone 11
iPhone 11 Pro
iPhone 11 Pro Max
Not reproducible with:
iPad Pro 12.9 1st gen (iOS 13.4.1)
iPhone 5C (iOS 10.3.3)

Note: Bug should be reproducible on real device counterparts

  1. Resolution Note (fix version 2020.2):

    Fixed in 2021.1.0a1.495

  2. Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0b12.3574

  3. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.14f1.4845

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.23f1 (4ab69048f7b8)

  5. Resolution Note (fix version 2018.4):

    Fixed in 2018.4.31f1 (212ea663d844)

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