Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X
Votes
3
Found in
2019.4
Issue ID
1280104
Regression
Yes
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
alfish
Oct 05, 2020 18:04
Similar bug in Input System package: https://forum.unity.com/threads/how-can-i-enable-active-polling-to-workaround-this-gamepad-drift-bug.978897/#post-6358926
The keys are mapped all wrong in the Editor Player (runtime works). It doesn't seem to be a keyboard layout problem, as it also happens in US layout. Kubuntu 20.04, Unity 2020.1.4f1.