Search Issue Tracker
Fixed
Votes
0
Found in
2018.4
2018.4.22f1
2019.1
Issue ID
1280099
Regression
No
Unapplied Import settings window appears when deselecting multiple selected Model Assets with different Convert Units options
How to reproduce:
1. Open user's attached "BugTest" project
2. In the Project window select both "TetrahedronConvertUnitsOff" and "TetrahedronConvertUnitsOn" Assets at the same time
3. Click anywhere else to deselect the selected Assets
Expected results: No "Unapplied import settings" window pops up
Actual results: A "Unapplied import settings" window pops up
Reproducible with: 2018.4.28f1, 2019.1.0a9
Not reproducible with: 2019.1.0a10, 2019.3.16f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7
Notes:
- The issue only happens when deselecting Import Settings Assets where they have different Convert Units property set (at least one is checked and another is not checked). Does not happen with any other properties
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
Fixed in 2019.1.0a10