Search Issue Tracker
Fixed
Votes
0
Found in
2018.4
2018.4.22f1
2019.1
Issue ID
1280099
Regression
No
Unapplied Import settings window appears when deselecting multiple selected Model Assets with different Convert Units options
How to reproduce:
1. Open user's attached "BugTest" project
2. In the Project window select both "TetrahedronConvertUnitsOff" and "TetrahedronConvertUnitsOn" Assets at the same time
3. Click anywhere else to deselect the selected Assets
Expected results: No "Unapplied import settings" window pops up
Actual results: A "Unapplied import settings" window pops up
Reproducible with: 2018.4.28f1, 2019.1.0a9
Not reproducible with: 2019.1.0a10, 2019.3.16f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7
Notes:
- The issue only happens when deselecting Import Settings Assets where they have different Convert Units property set (at least one is checked and another is not checked). Does not happen with any other properties
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Resolution Note:
Fixed in 2019.1.0a10