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Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce:1. Open the project “Overlays” or create a new one2. Hide the Overlays in the Scene View by unchecking the Overlay ... Read more
Font Asset pulls all fonts with the same family name as dependencies
How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more
Texture2D.GenerateAtlas returns true with a list of returned rectangles ...
Reproduction steps: Open the attached project “GenerateAtlas-unity.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the ... Read more
RenderSettings.ambientProbe doesn't always return what it is set to
Description: If RenderSettings.ambientMode is set to AmbientMode.Skybox, we currently have some pretty strange behavior: If you set ... Read more
Custom Inspector creates a List of Objectfields incorrectly
Reproduction steps:1. Open the user’s attached project (“CustomInspectorRepro”)2. Open the “Assets/Scenes/SampleScene.unity” scene3.... Read more
[macOS] GameObject name is not displayed in Scene view when selecting Ca...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create the Cube gameObject and select it3. In the Inspector... Read more
Incorrect dependancies appear after building AssetBundles with Prefab Va...
How can we reproduce it using the example you attached1. Download and open the attached project2. In the toolbar, go to "Tools" >... Read more
[Performance][Oculus] OculusRuntime.WaitToBeginFrame takes approximately...
Steps to reproduce:1. Create a new unity project2. Switch target platform to Android3. Change Color Space to Linnear4. Install Oculu... Read more
Externalize and Show Generated buttons are missing from VFX Inspector wh...
In the project create a new VFX Graph Select Graph and observe its Inspector - it contains Externalize, Select Show Generated button... Read more
Luminance of Thread block UI in Timeline view of Profiler isn't updated ...
How to reproduce:1. Open a new Unity project2. Open the Profiler window3. Capture some data4. Change the module details panel into t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions