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Fixed

Fixed in 6000.6.0a3

Votes

4

Found in

6000.0.60f1

6000.2.10f1

6000.3.0b8

6000.4.0a2

6000.5.0a7

6000.6.0a1

Issue ID

UUM-124736

Regression

No

RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player

Graphics Device Features

-

Reproduction steps:
1. Open the attached “IN-121120“ project
2. Make sure the “Development Build” option is disabled
3. Build and Run the Player (Android or Windows)
4. Observe the Player

Expected result: The sphere is lit normally
Actual result: The sphere is void black

Reproducible with: 6000.0.0b11, 6000.0.60f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a2

Reproducible on: Windows 10 Standalone Player(by reporter)
Not reproducible on: macOS 26.0.1 Standalone Player

Reproducible with these devices:
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: -, GPU: Mali-G715, OS: 15

  1. Resolution Note:

    Fixed in 6000.6.0a3

  2. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

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