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In Progress

Fixed in 2021.3.17f1, 2023.1.0a25

Fix In Review for 2022.2.6f1



Found in





Issue ID




GPU Usage Hierarchy columns in the Profiler window change when scripts are recompiled



Steps to reproduce:
1. Open the user’s attached project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Open Window > Analysis > Profiler
4. Enable GPU Usage Profiler Module
5. Enter Play Mode
6. Observe the Hierarchy of the GPU Usage
7. Expand the Hierarchy and select an element (e.g. search and select the “SSAO“ element)
8. Open the “Assets/DummyBehaviour.cs“ script and modify it
9. Wait for the scripts to reload
10. Observe the Hierarchy of the GPU Usage

Expected result: The Hierarchy columns are the same
Actual result: After scripts are recompiled the Hierarchy columns change

Reproducible with: 2021.1.0a6, 2021.1.28f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b13, 2023.1.0a18
Not reproducible with: 2020.3.41f1, 2021.1.0a5

Reproducible on: Windows 10

Note: Look at the attached video (“Hierarchy.mp4“) for clarity

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