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Fixed

Fixed in 2021.3.17f1, 2022.2.6f1, 2023.1.0a25

Votes

0

Found in

2021.3.13f1

2022.1.22f1

2022.2.0b13

2023.1.0a18

Issue ID

UUM-20083

Regression

Yes

GPU Usage Hierarchy columns in the Profiler window change when scripts are recompiled

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Steps to reproduce:
1. Open the user’s attached project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Open Window > Analysis > Profiler
4. Enable GPU Usage Profiler Module
5. Enter Play Mode
6. Observe the Hierarchy of the GPU Usage
7. Expand the Hierarchy and select an element (e.g. search and select the “SSAO“ element)
8. Open the “Assets/DummyBehaviour.cs“ script and modify it
9. Wait for the scripts to reload
10. Observe the Hierarchy of the GPU Usage

Expected result: The Hierarchy columns are the same
Actual result: After scripts are recompiled the Hierarchy columns change

Reproducible with: 2021.1.0a6, 2021.1.28f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b13, 2023.1.0a18
Not reproducible with: 2020.3.41f1, 2021.1.0a5

Reproducible on: Windows 10

Note: Look at the attached video (“Hierarchy.mp4“) for clarity

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