Search Issue Tracker
Fixed in 2021.3.38f1
Fixed in 2023.3.X
Votes
8
Found in
2021.3.15f1
2022.1.23f1
2022.2.0f1
2023.1.0a21
2023.2.0a1
2023.3.0a3
Issue ID
UUM-20088
Regression
No
The y is flipped when Texture2D.ReadPixels from source
How to reproduce:
1. Open the attached project “read_pixels_test.zip”
2. Enter Play Mode
Expected results: The third texture in the Game view reads pixels from the lower left
Actual results: The third texture in the Game view reads pixels from the upper left
Reproducible with: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21
Could not test with: 2020.3.42f1 (C# 9.0 not supported)
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.3.38f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-58287
Resolution Note (fix version 2023.3):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-58287