Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a8
Votes
0
Found in
2021.3.14f1
2022.2.0b16
2023.1.0a21
2023.2.0a1
Issue ID
UUM-20076
Regression
No
[VFX Graph] Output Mesh having negative Base Color channel results in black screen
How to reproduce:
[Reproduced on HDRP]
- Create a new VFX Graph
- Create Output Mesh
- Set Base Color X channel to -1
- Observe that Scene View turns black
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment