Search Issue Tracker
Fixed
Fixed in 2021.3.29f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a8
Votes
0
Found in
2021.3.14f1
2022.2.0b16
2023.1.0a21
2023.2.0a1
Issue ID
UUM-20076
Regression
No
[VFX Graph] Output Mesh having negative Base Color channel results in black screen
How to reproduce:
[Reproduced on HDRP]
# Create a new VFX Graph
# Create Output Mesh
# Set Base Color X channel to -1
# Observe that Scene View turns black
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment