Search Issue Tracker

Fixed in 2022.2.3f1

Fixed in 2023.1.0b1

Votes

0

Found in

2023.1.0a21

Issue ID

UUM-20090

Regression

Yes

FailedConvertingLightCookie error is shown when generating lighting

Progressive Lightmapper

-

Reproduction steps:
1. Open the attached project “CrashRepro”
2. Open the “Assets/Scenes/SampleScene.unity” scene
3. Click Window > Rendering > Lighting
4. In the Lighting window, click “Generate Lighting”
5. Observe the Console window

Expected result: Lighting is generated
Actual result: Error “Light baking could not be started because input extraction failed (FailedConvertingLightCookie)” is shown

Reproducible with: 2023.1.0a20, 2023.1.0a21
Not reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0a5, 2023.1.0a5, 2023.1.0a6
Couldn’t test with: 2022.2.0a6 (Crash on MonoBehaviou::AwakeAfterREstoreFromBackup when downgrading packages), 2022.2.0a7-2022.2.0a8 (Crash on GfxDeviceD3D12Base::UpdateComputeResources when starting the project), 2023.1.0a1-2023.1.0a4 (crash on VFXBatchedEffect::AddInstance when starting project), 2022.2.0a9-2022.2.0f1, 2023.1.0a8-2023.1.0a19 (crash on aligned_free when generating lighting)

Reproducible on: Windows 11 Pro 21H2, Ubuntu 20.04.5

Note: Reimport the project on every version

  1. Resolution Note (fix version 2022.2.3f1):

  2. Resolution Note (fix version 2023.1.0b1):

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.