Search Issue Tracker
[Linux] Crash on GUIView::SendLayoutEvent(GUIState&) when changing Anima...
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, click “Assets/ThirdParty/EMD Assets/CharacterP... Read more
[MacOS] Application with file dialog freezes when switching windows
Steps to reproduce:1. Open the “ModalDialog” project2. Build And Run the project3. Click the white circle4. Switch to some other win... Read more
[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more
Scrolling in UIToolkit ScrollView with a PC touchscreen doesn't work in ...
How to reproduce:1. Open the project "IN_20227"2. Enter the Play Mode3. Scroll using a touchscreen Expected result: scrollingActual ... Read more
PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)
Steps to reproduce: Open the attached user's Project “LeakMemory” Select Android build target Add the default scene in the build set... Read more
The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project2. Import the attached prefab “Prefab“3. Select the imported prefab4. In the Inspector wi... Read more
[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
This case is a copy of case 1338752 in Fogbugz, and this was created just so that we can have backport in the new system. Reproducti... Read more
[XR][URP] Decals not rendering correctly when using multipass stereo ren...
When using multipass stereo rendering mode (checked windows DX12 and Vulkan and Quest OpenGLES3 and Vulkan) decals are not rendering... Read more
[XR][URP] VFX Graph particles not rendering on Quest 2 using OpenGLES3
VFX particles are not rendering when using OpenGLES3 on Quest2. On Vulkan they look fine however. Read more
Some visual UI elements in the Reflection Probe component have regressed
Steps to reproduce: Open any existing project, or create a new one Create a Reflection Probe GameObject and select it Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks