Search Issue Tracker
[XR][URP] Full Screen Blit in Single Pass Instanced rendering in XR does...
Reproduction steps: 1. Create a New URP project 2. Follow the Tutorial steps from the link: https://docs.unity3d.com/Packages/com.un... Read more
Invalid package dependencies error when creating a new 3D (URP) Core pro...
Reproduction steps: 1. Create and open a new 3D (URP) core project Expected result: There are no errors Actual result: There is an ... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce: 1. Open users attached project 2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset 3. O... Read more
Camera Preview result is not the same when Opaque Texture is disabled/en...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > Terrain.unity 3. Open Assets > Settings > Default.asset 4... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps: 1. Create a new URP template project 2. Open SampleScene 3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's rend... Read more
BossRoom sample project spammed with errors and warnings after opening w...
Steps to reproduce: 1. Open the attached project 2. If no warnings or errors produced, hover Scene View 3. Select "Main Camera" GO ... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce: 1. Open the attached "case_1389023" project 2. Select the "Test" Material in the Project Browser 3. Observe the In... Read more
[Graphics] templates URP throw missing namespace errors on updating inpu...
Steps to reproduce: 1) Create a new project with "3D Sample Scene (URP)" template 2) Edit > Project settings > Player -> Other Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The mouse cursor is positioned in the center when Cursor.LockState is set to CursorLockMode.Confined and changing the mouse position
- Undefined symbol errors appear when building Xcode project using BuildPipeline.BuildPlayer
- Building a Player fails when using special characters in “Product Name” field
- [VFXG] Clicking on Allow Instancing box resets exposed properties to default values
- [iOS] Unable to select streaming apps when using broadcasting on iOS device