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EditorWindow can't be resized when docked near another window and 'wants...
Reproduction steps: 1. Open the attached '1408907-sample' project 2. Go to the 'Tools -> TestWindow' 3. Dock the 'TestWindow' under ... Read more
"Compiling shader variants" takes too much time when building the project
How to reproduce: 1. Open the user's attached project 2. Build the project 3. Observe the amount of time it takes to build the proje... Read more
Enter and exit play mode takes 2 minutes each
Entering playmode has regressed from 6 seconds to 1minute 58seconds between 2021.2.13f1 and 2022.1.0b10 This can be checked by: 1. ... Read more
RaycastHit.m_UV contains wrong data when Particles intersect with Collider
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the brigh... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the pr...
How to reproduce: 1. Open the user's attached "3D project.zip" project 2. If the project didn't crash open the Scene "Example Scene"... Read more
OnTriggerExit method isn't invoked when disabling the Trigger Collider C...
How to reproduce: 1. Open the user's attached "My project" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Select the "... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce: 1. Open project "But.zip" 2. In the Hierarchy window select "MyComponent" GameObject 3. In the Inspector window se... Read more
Invalid package dependencies error when creating a new 3D (URP) Core pro...
Reproduction steps: 1. Create and open a new 3D (URP) core project Expected result: There are no errors Actual result: There is an ... Read more
Unity crashes when adding a subscene with Entities window open
How to reproduce: 1. Open the user attached project "DOTS attempt 1.zip" 2. Go to Window > DOTS > Entities 3. In the Hierarchy creat... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides