Search Issue Tracker

Fixed in 2022.2.X

Fixed in 2021.2.X

Votes

0

Found in

2021.2.0b4

2021.2.14f1

2022.1

2022.2

Issue ID

1408785

Regression

Yes

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the project

DirectX11

-

How to reproduce:
1. Open the user's attached "3D project.zip" project
2. If the project didn't crash open the Scene "Example Scene"

Expected results: No crash
Actual results: Crash

Reproducible with: 2021.2.0b4, 2021.2.15f1, 2022.1.0b11, 2022.2.0a2
Not reproducible with: 2019.4.36f1, 2020.3.31f1, 2021.2.0b3, 2022.2.0a3

Stacktrace:
0x00007FF7E42AD5F6 (Unity) GfxDeviceD3D11Base::ResolveDepthIntoTexture
0x00007FF7E586AB5A (Unity) GfxDeviceWorker::RunCommand
0x00007FF7E5872DDD (Unity) GfxDeviceWorker::RunExt
0x00007FF7E5872EF8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7E3FC9ED7 (Unity) Thread::RunThreadWrapper
0x00007FF80C5D7C24 (KERNEL32) BaseThreadInitThunk
0x00007FF80D28D721 (ntdll) RtlUserThreadStart

  1. Resolution Note (fix version 2022.2):

    Fixed in Unity 2022.2.0a3

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.