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Adding and removing data from and to Serializable arrays with arrays in ...
Reproduction steps:1. Open the attached project2. Open Inspector3. Select Cube in Hierarchy4. Under Testing script add multiple laye... Read more
Event.current.shift, Event.current.alt, and Event.current. don't work as...
Steps to reproduce : - import the project attached- press play and hold shift, control or alt key down and notice the message- build... Read more
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931"2. Build to iOS with IL2CPP and Script Debugging enabled3. ArgumentException will be thrown w... Read more
UnityEngine.Networking.Types.NetworkID compiler warning
UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when ... Read more
JsonUtility does not serialize/deserialize DateTime formats
Repro steps:1) Open the project and only scene in it2) Play the scene3) Inspect the Console - notice that no result is given in the ... Read more
Failed executing external process for 'Final Gather' job error repeating...
To reproduce:1. Open attached project2. Open PVE_C01_004 scenek3. Bake scene lighting4. Notice "Failed executing external process fo... Read more
Wrong default value for array elements added in inspector
When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more
[LightProbes] Switching light probes does not update them at runtime.
Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more
Reflection is shifted with left and right eyes in VR
Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Enter Playmode Expected result: reflection is rendere... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce:1. Open user's project via Unity Hub2. In main toolbar, go to CMD > Run CMD3. Observe the cmd window Expected: comma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS