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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

12

Found in

Issue ID

711764

Regression

No

UnityEngine.Networking.Types.NetworkID compiler warning

Mono

-

UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when serialized by unity

Comments (4)

  1. 95fd5871058009d672ca87a9a53f47cb?d=mm

    trudeaudm

    May 10, 2017 13:40

    Is this ever going to be fixed?

  2. 5d7f8b1e89fc56a3caa52f118d6b6aa5?d=mm

    AldenPang

    Mar 15, 2017 02:52

    I also met this problem and really annoying, even I convert NetworkID to ulong to do compare, still have this warning.

  3. 633b8a0ec9c2cb28d2120418dc7ecaf7?d=mm

    Morgenstern_1

    Jan 07, 2016 12:13

    Having a similar issue with an enum of type short. We're using it in networked data so we'd rather not have to change its type to int32.

  4. 61977cae7756ab478f6fbac236c33f38?d=mm

    Chris_Entropy

    Nov 05, 2015 18:32

    This is really annoying. Can it be work-arounded by storing the values in a ulong?

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