Search Issue Tracker

13
votes
Postponed

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI Navigation

-

Jul 30, 2017

-

Version/s: 2017.2.0b4

Reproduction steps:1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip";2. Open Scene.unity;3. Select "My Agent"... Read more

25
votes
Postponed

SerializeField list objects are not initialized with class/struct defaul...

Serialization

-

Feb 09, 2012

-

Version/s: 3.5.0f1, 2018.4, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more

11
votes
Fixed

AudioClip Length is twice the size when by using UnityWebRequestMultimed...

Platform Audio

-

May 31, 2022

-

Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

11
votes
Won't Fix

m_IndirectSpecularColor changes when another URP scene is reserialized

Universal RP

-

Jun 01, 2022

-

Version/s: 2019.4.36f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a10

Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more

11
votes
Fixed

NotSupportedException thrown when calling any member of System.Runtime.I...

IL2CPP

-

May 25, 2022

-

Version/s: 2021.3.2f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached project ("WebGLException") in Editor with WebGL2. Open scene 'SampleScene'3. Enter Play mode... Read more

11
votes
Fixed

Error "IL2CPP error for type 'System.Net.WebHeaderCollection/RfcChar'" i...

IL2CPP

-

Jul 29, 2022

-

Version/s: 2021.3.5f1

How to reproduce:1. Open the attached project “BugRfcChar (2).zip”2. Press File → Build Settings3. Build the project on WebGL4. Obse... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

Android

-

Jul 12, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more

11
votes
Fixed

[Android][IL2CPP] System.Threading.ThreadPool sometimes causes Player to...

IL2CPP

-

Aug 04, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user’s attached “threadpool-crash” project2. Build and Run the “SampleScene” Scene on Android device3. ... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

Metal

-

Aug 12, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project2. Build and deploy the project to iOS3. Observe the fre... Read more

11
votes
Won't Fix

[WebGL] Player's memory is not released when calling Quit function on Un...

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.