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12
votes
Fixed

[Freeze] Generate Lightmap UV's takes too long on certain model

Progressive Lightmapper

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Oct 25, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Open attached project.2. Select the wallCanyon_01LoA asset in the assets folder.3. Open the model tab in the i... Read more

13
votes
Postponed

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI Navigation

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Jul 30, 2017

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Version/s: 2017.2.0b4

Reproduction steps:1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip";2. Open Scene.unity;3. Select "My Agent"... Read more

25
votes
Postponed

SerializeField list objects are not initialized with class/struct defaul...

Serialization

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Feb 09, 2012

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Version/s: 3.5.0f1, 2018.4, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more

11
votes
Fixed

AudioClip Length is twice the size when by using UnityWebRequestMultimed...

Platform Audio

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May 31, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

11
votes
Won't Fix

m_IndirectSpecularColor changes when another URP scene is reserialized

Universal RP

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Jun 01, 2022

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Version/s: 2019.4.36f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a10

Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more

11
votes
Fixed

NotSupportedException thrown when calling any member of System.Runtime.I...

IL2CPP

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May 25, 2022

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Version/s: 2021.3.2f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached project ("WebGLException") in Editor with WebGL2. Open scene 'SampleScene'3. Enter Play mode... Read more

11
votes
Fixed

Error "IL2CPP error for type 'System.Net.WebHeaderCollection/RfcChar'" i...

IL2CPP

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Jul 29, 2022

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Version/s: 2021.3.5f1

How to reproduce:1. Open the attached project “BugRfcChar (2).zip”2. Press File → Build Settings3. Build the project on WebGL4. Obse... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

Android

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Jul 12, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more

11
votes
Fixed

[Android][IL2CPP] System.Threading.ThreadPool sometimes causes Player to...

IL2CPP

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user’s attached “threadpool-crash” project2. Build and Run the “SampleScene” Scene on Android device3. ... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

Metal

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project2. Build and deploy the project to iOS3. Observe the fre... Read more

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