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0
votes
Fixed

Particle System Stop Action is not called when Culling Mode is set to "P...

Visual Effects - Legacy

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Jul 05, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a8

Steps to reproduce: 1. Open users attached project "Shuriken_Bug_Repro" 2. Enter Play mode 3. Wait until the Main Camera is enabled ... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more

0
votes
Fixed

[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...

2D

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May 23, 2019

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Version/s: 2019.2.0b4

Steps to Reproduce: 1. Open the attached Project 2. Hit the Run button 3. Select The Sprite Atlas in the project window Expected R... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City 2. Observe the area between two Nav Mesh Ob... Read more

0
votes
Not Reproducible

Using EditorUtility.DisplayCancelableProgressBar in ChangeCheckScope thr...

IMGUI

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May 20, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (Unity2019.2-CustomInspectorLayoutScopeIssue) 2. Open the 'SampleScene' scene 3. Se... Read more

0
votes
Won't Fix

Mouse snaps to main monitor if the scene view is maximised while panning...

Themes

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May 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

If Unity is not running on your main monitor and you maximise the scene view while interacting with it, the mouse cursor will snap t... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project 2. Go to the "ParentedParticles" Scene 3. Click on the "Parent system" in the Hierarc... Read more

2
votes
Fixed

Native Graphics Jobs Memory Leak

Graphics - General

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Nov 20, 2019

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Version/s: 2019.2.0a6, 2019.2.13f1

A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprod... Read more

4
votes
Fixed

Logging errors from background thread crashes the Editor when Error Paus...

Scene/Game View

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (project.zip) 2. Open the 'SampleScene' scene 3. Make sure 'Error Pause' is enabled... Read more

0
votes
Fixed

IPGlobalProperties.GetActiveTcpConnections() return different port numbe...

Mono

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Jun 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1165578-PortTest.zip") 2. Open the repro scene ("SampleScene") 3. Enter the Pl... Read more

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