Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.3.X
Votes
2
Found in
2019.2.0a6
2019.2.13f1
Issue ID
1199895
Regression
Yes
Native Graphics Jobs Memory Leak
A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs.
Reproduction Steps:
1. Clone Viking Village https://ono.unity3d.com/unity-extra/unity-assets/BenchRenderVikingVillageStatic
2. Open for PS4 or PC+Vulkan
3. Ensure Native Graphics Jobs are enabled
4. Build & Run
5a. After some time (under an hour) a crash will occur
5b. Attach a memory analyser, and observe the memory leak
Reproducible in versions 2019.2.0a6 and newer.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
Add comment