Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a3
Issue ID
1160146
Regression
No
Single stepping on a throw statement does not stop at the catch statement
How to reproduce:
1. Open the attached "ThrowStep.zip" project
2. Open the "testscript.cs" and set a breakpoint on line
3. Attach the IDE to Unity and enter Play mode
4. Step over to the throw statement
5. Step over one more time
Expected results: The script stops at the catch statement
Actual results: The script finishes running
Reproducible with: 2017.4.29f1, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6
Note: Reproduced using both Visual Studio and Rider
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (2020.1.X):
The bug has been submitted to the JetBrains - Rider team and the Visual Studio VSTU team.