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[Scene Vis] Prefab of Hidden GameObject does not save its hidden state w...
Prefab of Hidden GameObject does not save its hidden state when it is being dragged and drop in Hierarchy Steps to Reproduce: 1. Cre... Read more
[Themes] Package dependencies usage text is distorted and difficult to r...
Package dependencies usage text is distorted and difficult to read when using default font (Inter). Refer the attached screenshot St... Read more
[IMGUI] GameObjects or Menu scaling for 4k monitor is always distorted
For 4k monitors, when UI scaling is increased from the preferences window the file menu does not get scaled whereas the gameObjects ... Read more
Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more
[Linux] Column layout menu does not appear on burger button in Project W...
The column layout menu does not appear on the burger button.It appears outside the Project Window. Refer attached video. Steps to Re... Read more
[Linux] [IMGUI] Inspector Window does not resize with 2/3, 4 Split, Defa...
Inspector Window is not resized with 2/3, 4 split, Default and Tall windows layout. Steps to Repro:1. Create an empty project2. Clic... Read more
[DX12] Requesting sRGB RenderTexture in Linear editor is wrong
Linear Editor only. Steps:1.download attached project2. Make sure you are using Linear color space (PlayerSettings)2. open repro sce... Read more
Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12
How to reproduce:1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene"2. Enter Play mode3. Launch "... Read more
[iOS] [GLES2] Stencil buffer doesn't work
Reproduction steps:1. Open the attached project.2. Make sure Graphics API is set to OpenGLES2.3. Build and run it on an iOS device. ... Read more
"Jobs can only create Temp memory" error is thrown when using ExclusiveE...
Steps to reproduce:1. Open the attached project "1180476.zip"2. Open "SampleScene"3. Enter the Play mode4. Observe the console Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open