Search Issue Tracker

0
votes
Active

WebGL Build fails when Debug Symbols is selected as External

Customer QA Onboarding

-

Oct 11, 2021

-

Version/s: 2021.2.0b1, 2021.2.0b13, 2022.1

How to reproduce: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Change Build Platform to WebGL 4. Press A... Read more

0
votes
Active

"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...

Customer QA Onboarding

-

Oct 11, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

How to reproduce: 1. Open project "My project (5).zip" 2. Create a Custom Render Texture (Assets>Create>Custom Render Texture) 3. Se... Read more

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

-

Oct 11, 2021

-

Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more

0
votes
Active

Automatic shader vars don't support Dynamic Resolution Scaling

Package: Scriptable Render Pipeline Universal

-

Oct 11, 2021

-

Version/s: 10.5.0

How to reproduce: 1. Open the attached project from "DRSIssue.zip" 2. Open Scene "SampleScene" 3. In Game View options click "Load R... Read more

0
votes
Active

Editor freezes if loading scenes by calling sceneHandle.WaitForCompletio...

Customer QA Onboarding

-

Oct 11, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

How to reproduce: 1. Open project "FreezeWhenLoadingScene2022.1.zip" 2. Open "Boot" Scene (Assets>Scenes>Boot) 3. Enter the Play Mod... Read more

0
votes
Fixed

Error is thrown when redoing SerializeReference Array change

Customer QA Onboarding

-

Oct 10, 2021

-

Version/s: 2021.2, 2021.2.0b15, 2022.1

Reproduction steps: 1. Open project "BugReport" and open "Scene" 2. Click on "GameObject" in the Hierarchy 3. In the Script Componen... Read more

0
votes
Fix In Review

[Search] Search picker fails to filter sprite assets

Quick Search

-

Oct 08, 2021

-

Version/s: 2020.3.14f1

Repro steps: 1. Open a project with many sprites 2. Open a scene with object that hold a canvas component. 3. Select Canvas object ... Read more

0
votes
Duplicate

[Performance][Oculus] GPU utilization is higher by ~20% and frame time i...

Oculus

-

Oct 08, 2021

-

Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "CactusShaderOptimizations_2020.zip" 2. Make sure that Graphics API is set t... Read more

0
votes
Active

Vector image is being scaled wrong when using padding

Customer QA Onboarding

-

Oct 08, 2021

-

Version/s: 2021.2, 2021.2.0b15, 2022.1

How to reproduce: 1. Open project "Interface 2.0.zip" 2. Open "Scene" Scene (Assets>Scenes>Scene) 3. Make sure the Game window is op... Read more

0
votes
Active

Creating a new scene from custom Template Scene opens a new scene when n...

Customer QA Onboarding

-

Oct 08, 2021

-

Version/s: 2020.3, 2020.3.10f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "SceneTemplate.zip" 2. File > New Scene > Click on "Not Working Template" Expecte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.