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Vertical mapping of most characters is incorrect when using a Texture on...

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May 15, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Open the “TextMeshProBugs.zip“ 2. Open the “TestUvMapping Vertical MatchAspect“ Scene 3. Observe the Scene v... Read more

6
votes
Active

Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...

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May 15, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1

How to reproduce: 1. Open the “PlayableGraphCrash.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the C... Read more

0
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Active

Particle System Force Field behaves differently when in Play Mode than i...

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May 15, 2024

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Version/s: 2021.3.38f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Open the “My project.zip“ project 2. Open the “SampleScene“ 3. Select the Particle System GameObject in the ... Read more

0
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Active

Crash when removing a specific package from Package Manager window

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May 15, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

Steps to reproduce: 1. Create and open a new Unity project 2. Download and import the “[A* Pathfinding Project Pro|https://assetst... Read more

0
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Active

The text below Orientation Gizmo does not change when the Scene viewing ...

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May 15, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

How to reproduce: 1. Create a new 3D project 2. Click on any cone in the Orientation Gizmo 3. Change the Scene view camera angle ... Read more

0
votes
Duplicate

CPU is overused and the usage cannot be limited for Runtime when the Edi...

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May 15, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Create a new project 2. Enter the Play Mode 3. Open the “Activity Monitor” app 4. Observe the CPU usage in the ... Read more

0
votes
Active

Recorder Texture Sampling does not record Canvas images correctly when t...

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May 15, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

How to reproduce: 1. Open the attached project "hoge.zip" 2. Open Window>General>Recorder>Recorder Window 3. Click the "START REC... Read more

0
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Can't obtain timing data of C# job using ProfilerMarkers() function

Package: Performance Test Framework

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May 15, 2024

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Version/s: 3.0.3

We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{[Performance]}} test. See [this slack... Read more

0
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In Progress

Job scheduling with batching is slow with dependencies and worker thread...

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May 14, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1

*Steps to reproduce:* 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/1232438969... Read more

0
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In Progress

Unable to resize a visual elements in viewport with a flex grow

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May 14, 2024

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Version/s: 6000.0.3f1

*Steps to reproduce:* # Open the attached uxml file, # Expand the canvas so the labels are fully contained within. # Try to re... Read more

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