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Color becomes brighter when lerping two identical local and global colors
How to reproduce: 1. Open the attached “TrueColorationBug.zip“ project 2. Open the “SampleScene“ Scene 3. Enter Play Mode Expected ... Read more
“Render Textures” causes a Memory leak when the Android Platform is sele...
How to reproduce: 1. Open the “IN_55188” project 2. In the Build Settings make sure the Android Platform is selected 3. Minimize ... Read more
”FrameData.frameId” is not consecutively incremented when manually evalu...
How to reproduce: 1. Open the user’s attached project “Repro.zip” 2. Open “Sample” Scene 3. Enter Play Mode 4. Observe the Conso... Read more
The Cinemachine Virtual Camera starts continuously rotating when changin...
How to reproduce: 1. Open the user-attached “CinemachineCameraRotate-BR.zip” project 2. Open the “SampleScene” 3. Enter Play Mode... Read more
New InputSystem does not work when used with Multiplayer Play Mode
How to reproduce: 1. Open the attached project "MPPMUIIssue-2023.1.zip" 2. Open Window>Multiplayer Play Mode 3. Enable "Player 2"... Read more
[Android] Android APK build fails when "IL2CPP Stacktrace information" s...
Reproduction steps: 1. Open the "IN-52248.zip" project 2. Select the Android platfrom in the Build Settings window (File -> Build Se... Read more
[VFX Graph][Metal][Vulkan] Shader warning in 'Sort': use of potentially ...
How to reproduce: # Create a new HDRP project # Observe the console Expected result: Shader warnings are thrown to the c... Read more
Forward+ gives artifacts on android
Steps to reproduce: # pull the Sample Scene project from [git|[https://github.cds.internal.unity3d.com/unity/com.unity.template.ur... Read more
Search does not evaluate objects when they are in the "DontDestroyOnLoad...
How to reproduce: 1. Open the attached project "IN-55241.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Open... Read more
"InvalidCastException: Specified cast is not valid." is thrown when crea...
How to reproduce: 1. Open the attached project "AnimBagProject.zip" 2. Right mouse click on "BadObject" in the Hierarchy window 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 when the render pipeline is URP
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- Memory leak when building AssetBundles
- [Asset Bundle] AudioSource output field not staying connected correctly when loaded from Asset Bundle
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