Search Issue Tracker
Fixed
Fixed in 6000.0.56f1, 6000.2.2f1, 6000.3.0a5
Votes
0
Found in
2022.3.62f1
6000.0.50f1
6000.1.4f1
6000.2.0b2
Issue ID
UUM-107479
Regression
No
Deletion prompt is opened when trying to delete a Parent Blendtree State via delete shortcut
Steps to reproduce:
- Open any Project
- Create an Animator and open it
- Create a Blendtree and double click it
- Select the Parent Blendtree State and use your delete shortcut
Actual results: Right clicking the Parent Blendtree State shows no "Delete" option as it does in other context menus indicating that this operation is not available, when pressing a delete shortcut, a "Delete" Prompt is opened but selecting "Delete" does nothing, users are not indicated in any way that this operation is not allowed
Expected results: Pressing delete when a Parent Blendtree State is selected yields no "Delete" confirmation prompt
Reproducible with versions: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b2
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment