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Windows Store installers contain both stripped and unstripped PDBs for U...
If you look at any configuration/platform folder for Windows Store playback engines, you'll see there are 2 PDBs for UnityPlayer.dll... Read more
[UWP] Universal Windows native dll is ignored in Release/Master but work...
Steps to reproduce: 1. Open attached project "839333.zip"2. Open scene "Dummy"3. Build for Local Machine4. Once building is done ope... Read more
[UWP][WSA] Prefab instantiated in runtime still references prefab if tha...
Steps to reproduce: 1. Open attached project "838737.zip"2. Open scene "repro" and run it3. Notice that both lines return same Insta... Read more
[WSA][UWP] text indicator is locked at the end of text in UI.InputField ...
Steps to reproduce:1. Open attached project2. Build for WSA UWP3. Deploy on Windows Phone 10 mobile device4. Tap on InputField and i... Read more
[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build
To reproduce:1. Open project attached by the user2. Switch to Windows Store Platform UWP build type - XAML3. Open Tools->Configur... Read more
Visual studio fails to resolve assembly with Photon Voice when Editor bu...
Steps to reproduce:1. Open "RemoteUserUnity" project2. Open "game" scene3. Go to build settings4. WSA universal 10 solution with "C#... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
[WSA] Unhandled exception is thrown when using UI ScrollView Game object
Reproduction steps:1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project2. Build to... Read more
Windows Store builds get UnauthorizedAccessException error when try to c...
When trying to create directory with Directory.CreateDirectory on Windows Store app build, "UnauthorizedAccessException" is thrown. ... Read more
[HoloToolkit] : 5.7: InputField keeps getting refocused when using HoloL...
Steps to reproduce:1. Open attached project2. Open Build Window by clicking "HoloToolkit/Build Window" menu item3. Enter Build direc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject