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0
votes
Fixed

[Particle System] Renderer Mesh artefacts when Position/Normal attribute...

Visual Effects - Legacy

-

Jun 04, 2021

-

Version/s: 2020.3, 2020.3.9f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Observe the OriginalMesh GameObject in the Sce... Read more

0
votes
Fixed

Particle Effect window is not interactive when Hand Tool is selected

Visual Effects - Legacy

-

May 20, 2021

-

Version/s: 2021.1.0a3, 2021.1.7f1, 2021.2

How to reproduce: 1. Open the attached "case_1337490.zip" project and Scenes/SampleScene scene 2. Select the Hand Tool from the Tool... Read more

0
votes
Active

Particle trail from the Trails module deforms and twists when the GameOb...

Visual Effects - Legacy

-

Jul 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more

0
votes
Fixed

TextureSheetAnimation loops through all frames when Cycles is set to 2 o...

Visual Effects - Legacy

-

May 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more

0
votes
Won't Fix

Particle System prefab doesn't simulate when in prefab mode and the Edit...

Visual Effects - Legacy

-

Jun 14, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "LinxuPrefabBugs_2019_4.zip" 2. Enter Play Mode 3. In Project window, select Assets/Par... Read more

0
votes
Fixed

ParticleSystem.MainModule.emitterVelocity from the previous frame is use...

Visual Effects - Legacy

-

Jun 11, 2021

-

Version/s: 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project 2. Open the "Scene" Scene 3. Enter Play Mo... Read more

0
votes
Not Reproducible

Start() and Update() methods are not called after duplicating GameObject...

Visual Effects - Legacy

-

May 24, 2021

-

Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "H5O.zip" 2. Load the "Level1" Scene 3. Enter the Play Mode 4. Observe the ... Read more

0
votes
Fixed

Error appears in the Console when using the Default Particle System's te...

Visual Effects - Legacy

-

Jun 19, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more

0
votes
Fixed

Particle Shape Clip Threshold does not affect emitted particle count

Visual Effects - Legacy

-

Jul 12, 2021

-

Version/s: 2020.2.4f1, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "Project.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, select the "Spar... Read more

0
votes
Won't Fix

Particle System Emission Burst Min/Max Count values are not visible when...

Visual Effects - Legacy

-

Jul 04, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1347798_Project" 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "Particle Sy... Read more

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