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[Particle System] Renderer Mesh artefacts when Position/Normal attribute...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the OriginalMesh GameObject in the Scene... Read more
[ParticleSystem] Texture Sheet Animation's cycleCount data types are dif...
Reproduction steps:1. Open the attached project “ParticleTest”2. Open the Scene “SampleScene”3. In the Hierarchy select the “Particl... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
Particle System prefab doesn't simulate when in prefab mode and the Edit...
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Partic... Read more
ParticleSystem.MainModule.emitterVelocity from the previous frame is use...
How to reproduce:1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project2. Open the "Scene" Scene3. Enter Play Mode4... Read more
Start() and Update() methods are not called after duplicating GameObject...
How to reproduce it:1. Open the user's attached project "H5O.zip"2. Load the "Level1" Scene3. Enter the Play Mode4. Observe the gene... Read more
Error appears in the Console when using the Default Particle System's te...
How to reproduce:1. Open the attached '1344356.zip' project2. Open the SampleScene3. In the Hierarchy select GameObject > Particl... Read more
Particle Shape Clip Threshold does not affect emitted particle count
Reproduction steps:1. Open the attached "Project.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the "Sparkle... Read more
[Android] Player crashes on "ParticleSystem.customData.GetVector" when G...
How to reproduce:1. Open the "IN_44468" project2. Connect the device3. In the Build Settings "Run Device" dropdown select the desire... Read more
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