Search Issue Tracker

0
votes
Fixed

[Particle System] Renderer Mesh artefacts when Position/Normal attribute...

Visual Effects - Legacy

-

Jun 04, 2021

-

Version/s: 2020.3, 2020.3.9f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Observe the OriginalMesh GameObject in the Sce... Read more

0
votes
Fixed

Particle Effect window is not interactive when Hand Tool is selected

Visual Effects - Legacy

-

May 20, 2021

-

Version/s: 2021.1.0a3, 2021.1.7f1, 2021.2

How to reproduce: 1. Open the attached "case_1337490.zip" project and Scenes/SampleScene scene 2. Select the Hand Tool from the Tool... Read more

0
votes
Active

Particle trail from the Trails module deforms and twists when the GameOb...

Visual Effects - Legacy

-

Jul 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more

0
votes
Fixed

TextureSheetAnimation loops through all frames when Cycles is set to 2 o...

Visual Effects - Legacy

-

May 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more

0
votes
Won't Fix

Particle System prefab doesn't simulate when in prefab mode and the Edit...

Visual Effects - Legacy

-

Jun 14, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "LinxuPrefabBugs_2019_4.zip" 2. Enter Play Mode 3. In Project window, select Assets/Par... Read more

0
votes
Fixed

ParticleSystem.MainModule.emitterVelocity from the previous frame is use...

Visual Effects - Legacy

-

Jun 11, 2021

-

Version/s: 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project 2. Open the "Scene" Scene 3. Enter Play Mo... Read more

0
votes
Not Reproducible

Start() and Update() methods are not called after duplicating GameObject...

Visual Effects - Legacy

-

May 24, 2021

-

Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "H5O.zip" 2. Load the "Level1" Scene 3. Enter the Play Mode 4. Observe the ... Read more

0
votes
Fixed

Error appears in the Console when using the Default Particle System's te...

Visual Effects - Legacy

-

Jun 19, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more

0
votes
Fixed

Particle Shape Clip Threshold does not affect emitted particle count

Visual Effects - Legacy

-

Jul 12, 2021

-

Version/s: 2020.2.4f1, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "Project.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, select the "Spar... Read more

0
votes
Won't Fix

Particle System Emission Burst Min/Max Count values are not visible when...

Visual Effects - Legacy

-

Jul 04, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1347798_Project" 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "Particle Sy... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.