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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X

Votes

0

Found in

2018.4

2019.4

2020.3

2020.3.12f1

2021.1

2021.2

2022.1

Issue ID

1344356

Regression

No

Error appears in the Console when using the Default Particle System's textures as the Shape Texture

Visual Effects - Legacy

-

How to reproduce:
1. Open the attached '1344356.zip' project
2. Open the SampleScene
3. In the Hierarchy select GameObject > Particle System
4. Observe the Console

Expected result: There are no errors present
Actual result: The 'Ensure Read/Write is enabled on the Particle System's Texture.' error appears in the Console

Reproducible with: 2018.4.36f1, 2019.4.28f1, 2020.3.13f1, 2021.1.14f1, 2021.2.0b2, 2022.1.0a1

Note:
- The issue is also reproducible in a build

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a6
    We are going to handle this automatically now, like we do for meshes. i.e. any textures used in this particle slot will automatically be marked as read/write when making a build, so users no longer have to worry about setting it correctly.

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0b11

  3. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.22f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.20f1

  5. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.32f1

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