Search Issue Tracker
Active
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b3
2022.1
Issue ID
1350571
Regression
No
Particle trail from the Trails module deforms and twists when the GameObject holding it stutters in place with high velocity
Steps to reproduce:
1. Open the attached project "particletwist.zip"
2. Open Scenes/SampleScene
3. Enter the Play Mode
4. Observe the Trail left by the Circle
Expected result: The Trail keeps its shape all the way
Actual result: The Trail deforms and twists after the Collision
Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a5
Note: The Scene can be reloaded by pressing the "Space" key
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment