Search Issue Tracker
Active
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b3
2022.1
Issue ID
1350571
Regression
No
Particle trail from the Trails module deforms and twists when the GameObject holding it stutters in place with high velocity
Steps to reproduce:
1. Open the attached project "particletwist.zip"
2. Open Scenes/SampleScene
3. Enter the Play Mode
4. Observe the Trail left by the Circle
Expected result: The Trail keeps its shape all the way
Actual result: The Trail deforms and twists after the Collision
Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a5
Note: The Scene can be reloaded by pressing the "Space" key
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException: Trying to SetRenderAttachment on a texture..." exception is thrown when using the depth back buffer as an input attachment in Renderer Feature on Vulkan Graphics API
- [HDRP Wizard] Reload Window fails to reload the HDRP Wizard window
- [HDRP Wizard] Fix All button is not presented using the macOS system
- "InvalidCastException: Specified cast is not valid" is thrown when Generating Lighting with "Virtual Offset" enabled in APV, and a static Skinned Mesh Rendered with a Mesh Filter Component is in the Scene
- TMP material doesn't update when using Localized Property to change the font assets
Add comment