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0
votes
Fixed

UnsafeUtility.MemCpyStride's argument sourceStride increments the destin...

Scripting

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Jul 28, 2018

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Version: 2018.2.0f2

Repro steps: 1. Open QA attached project "repro_1065126" 2. Enter Play Mode 3. Observe the Console Expected: The 4th argument of Me... Read more

0
votes
Active

When a Transform has a negative scale value, certain properties of trans...

Scripting

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Oct 03, 2018

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Version: 2017.2.2f1

1. Download my attached project "cubes.zip" 2. Notice several "CompuoundCube" GameObjects in the project (they all should have scrip... Read more

0
votes
Won't Fix

"ScriptableObject" triggers a warning "No script asset for..." and after...

Scripting

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Oct 01, 2018

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Version: 2018.2.10f1

Reproduction steps: 1. Open "BugScriptableObjectAsset.zip" project 2. In the Project window "Right Click" -> "Create" -> "Generic A... Read more

2
votes
Fixed

CheckCyclicAssemblyReferences() takes a long time in projects with many ...

Scripting

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Oct 29, 2018

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Version:

UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CheckCyclicAssemblyReferences() takes a very long time when there are many... Read more

0
votes
Active

Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...

Scripting

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Oct 25, 2018

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Version: 2018.2.4f1

To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity 2. Open Test Runner window 3. Select the... Read more

0
votes
Duplicate

Functions inside destroyed components can get called

Scripting

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Oct 03, 2018

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Version: 2018.2.0f2

How to reproduce: 1. Open the "Destroyed_call_repro.zip" 2. Open the "SampleScene.Unity" scene 3. Enter Play mode 4. Press A (Debug ... Read more

0
votes
Not Reproducible

A Fatal Error is thrown when opening a project after deleting and copyin...

Scripting

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Oct 24, 2018

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Version: 2018.2.13f1

Repro steps: 1. Copy the prefab CrasherPrefab.prefab somewhere outside of the project folder 2. Open the project in Unity 3. Delete ... Read more

0
votes
Won't Fix

Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...

Scripting

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Aug 22, 2018

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Version: 2017.4.6f1

How to reproduce: 1. Download and open my attached project "BugProject.zip" 2. In the Project window find the folder "scene0" and op... Read more

0
votes
Fixed

Scriptable Object loses references when New Sample Tile is created

Scripting

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Oct 12, 2018

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Version: 2018.3.0b5

How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more

0
votes
Active

"Vector2.Distance" is slower than "Vector3.Distance"

Scripting

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Jul 31, 2018

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Version: 2018.1.3f1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open the "Test" scene 3. Open the Profiler Window 4. Enter Play Mode 5. S... Read more

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