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0
votes
Won't Fix

[IL2CPP] Development build fails with "il2cpp.exe didn't catch exception...

Scripting

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Feb 25, 2019

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Version: 2018.3.6f1

Repro steps: 1. Download attached folder 2. Run the batch file 3. Observe the errors in the CLI Actual: Build fails Reproducible w... Read more

3
votes
Active

UnityEngine.RectOffset causes GC.Collect() to be called at regular inter...

Scripting

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Feb 22, 2019

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Version: 2018.3.6f1

How to reproduce: 1. Open the attached PeriodGcCollect2017.zip project 2. Enter the Play Mode 3. Go to Profiler window -> select Pro... Read more

0
votes
Won't Fix

GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...

Scripting

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Mar 08, 2019

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Version: 2017.4.17f1

How to reproduce: 1. Open the attached "CorruptedScriptableObject.zip" Project 2. Click on the "CorruptedScriptableObject.asset" 3.... Read more

0
votes
By Design

Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.

Scripting

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Jan 31, 2019

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Version: 2018.3.2f1

Steps to reproduce: 1. Open original project "CSharpCodeAnalysis20182.zip" 2. Press Play and observe console Expected result: No er... Read more

0
votes
Duplicate

async void Method() => throw new Exception("Error") is thrown every frame

Scripting

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Mar 07, 2019

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Version: 2018.3.7f1

How to reproduce: 1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Cons... Read more

0
votes
Active

GC is constantly allocating when using OnPostRender as a Coroutine on a ...

Scripting

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Feb 20, 2019

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Version: 2018.3.6f1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project 2. Open the CPU Profiler 3. Ente... Read more

0
votes
By Design

Disabled scripts still call Awake function

Scripting

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Jan 07, 2019

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Version: 2018.3.0f2

To reproduce: 1. Open attached project "awakescript.zip" 2. Select "GameObject" from the hierarchy 3. Make sure that "Testing.cs" sc... Read more

0
votes
Active

String doesn't change when its value is modified in the YAML scene and F...

Scripting

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Jan 04, 2019

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Version: 2018.2.18f1

How to reproduce: 1. Open attached Unity project 2. Enter the play mode Expected result: "This is the MODIFIED value" is printed in... Read more

0
votes
Active

Mismatch between assembly filename and metadata assembly name breaks Scr...

Scripting

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Dec 14, 2018

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Version: 2018.3.0f2

How to reproduce: 1. Open the user's project 2. In the project window click Create -> What_The_Hack ModApi -> ScriptableObject dicti... Read more

0
votes
Won't Fix

[Windows] Calling Undo after DeleteArrayElementAtIndex sets the values to 0

Scripting

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Feb 04, 2019

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Version: 2018.3.4f1

How to reproduce: 1. Download and open my attached empty project "UndoTestProject.zip" 2. Right click on "Assets" folder, select "Cr... Read more

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