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0
votes
Fixed

[Backport] IL2CPP doesn't properly handle invalid surrogate pairs causin...

Scripting

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May 27, 2022

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Version/s: 2020.3.34f1

TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more

7
votes
Won't Fix

Unity freezes after entering the play mode for the 2nd or 3rd time

Scripting

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Jan 30, 2014

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Version/s: 4.3.4f1

Reproduced in Windows 8. Not reproduced on Mac. Reproduced with:Version 4.3.4f1 (e444f76e01cd) Read more

0
votes
Fixed

The wrong Component/Class gets added when adding a Nested Class via Scri...

Scripting

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Jul 18, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

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Dec 14, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more

3
votes
Fixed

Accessing a Scriptable Object with InitializeOnLoad provides null values...

Scripting

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Sep 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Make sure that Domain Reloading is disabled (... Read more

0
votes
Fixed

Foreach statements allocate memory unnecessarily

Scripting

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Mar 01, 2014

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Version/s: 4.6.0b3

To reproduce:1) Open 'demo' scene2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() allo... Read more

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