Search Issue Tracker
Duplicate
Votes
1
Found in
2021.2.7f1
2022.1.0a14
Issue ID
1388743
Regression
Yes
AssemblyUpdater fails if Unity editor has spaces in its path
Reproduction steps:
1. Create a new project
2. Import the asset from the Asset Store (link provided in description)
3. Observe the console
Expected result: there are no errors
Actual result:"Unable to update following assemblies: ... Error = -2147450735" error is thrown
Reproducible with: 2022.1.0a14, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0a13
Notes:
1. The error can be cleared and the project functions fine
2. Full error can be found in edits
-
Resolution Note (2022.2.X):
Duplicate of https://fogbugz.unity3d.com/f/cases/1393230/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle size is not correctly reflected in Edit Mode when a particle system is used as a Sub Emitter
- [Usability] No warnings about having sufficient space before generating the Lighting
- "Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadStarted'" errors are thrown when when instantiating a prefab with InstantiateAsync
- Line Break Position Changes in Traditional Chinese when consecutive punctuation is used
- Tutorial Case - [First] Depth of field does not apply correctly to UI elements
This is a duplicate of issue #1393230