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24
votes
Fixed

ReferenceOutputAssembly key is set to false in project references

Scripting

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May 01, 2020

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Version/s: 2019.3.12f1

Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more

15
votes
Fixed

Coroutine can't be stopped via StopCoroutine() if it has 3 or more neste...

Scripting

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Oct 10, 2018

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Version/s: 2018.2.11f1

How to reproduce: 1. Open user-submitted project (New Unity Project) 2. Open the 'scene' scene 3. Enter Play Mode Expected result: ... Read more

12
votes
Fixed

Throwing exception in async method in start spams console, does not stop...

Scripting

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Feb 11, 2019

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Version/s: 2017.2.0f3, 2018.3.3f1, 2019.1.0a11, 2019.2.0a1

To reproduce: 1. Open the attached project 2. Play the SampleScene Expected: Only a single exception is thrown Actual: Exceptions s... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

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Aug 17, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more

13
votes
Duplicate

Incorrect transform position in Awake method of an instantiated prefab

Scripting

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more

13
votes
By Design

System.Configuration.ConfigurationErrorsException: Failed to load config...

Scripting

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May 07, 2018

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Version/s:

Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more

17
votes
Active

"Unexpected node type." Error is thrown and no Exception is caught when ...

Scripting

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Nov 27, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1, 2020.2.0a15

How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Enter the Play Mode 3. Observe the Console Window Expected... Read more

12
votes
Fixed

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

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Mar 12, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more

171
votes
Active

[SerializedField] fields produce "Field is never assigned to..." warning

Scripting

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Sep 12, 2018

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Version/s: 2018.3.0a1, 2018.3.0b1

1. Open the attached project (warning.zip) 2. Observe the warning in the console Expected: field with SerializeField attribute do n... Read more

36
votes
Fixed

[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...

Scripting

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Apr 04, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open user attached project 2. Build to Android device 3. Run the logcat and run the application Result: "Unabl... Read more

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