Search Issue Tracker
Fixed
Fixed in 6000.0.59f1, 6000.2.5f1, 6000.3.0a5
Votes
0
Found in
6000.0.50f1
6000.1.6f1
6000.2.0b5
6000.3.0a1
Issue ID
UUM-108766
Regression
Yes
UI Builder “Create Template” Fails with Invalid UXML and Missing Root Element Errors
Steps to reproduce:
1. Open the user's attached project "roster-tool.zip"
2. Open the "Assets/Views/GameView.uxml" file in the UI Builder
3. In the UI Builder window -> Hierarchy, Right-click on the "#TableTab" and select "Create Template."
4. Observe that the operation fails, and errors appear in the console
Expected Results: The template should be created successfully
Actual Results: The operation fails, and the following errors appear in the console: "Invalid UXML or USS: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: Index out of range: 1"
Reproducible with: 6000.0.50f1, 6000.1.6f1, 6000.2.0a2 (193c98086e14), 6000.2.0b5, 6000.3.0a1
Not reproducible with: 6000.2.0a1 (8a01b55183a9)
Could not effectively test on 2021.3.52f1 and 2022.3.63f1 due to different errors present and UXML file being changed after downgrading
Environment tested: Windows 11 24H2
Notes:
-On 2022.3.63f1 these console errors are present after trying to create a template, furthermore the UXML file itself changed after downgrading: "Element 'UnityEngine.UIElements.TabView' has no registered factory method."
-According to the customer, there should be a "missing root element" error present with the reproduction, however neither CQA nor Engine Support could reproduce it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment