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Fixed

Fixed in 2022.3.68f1

Votes

0

Found in

2022.3.63f1

Issue ID

UUM-108756

Regression

Yes

Decal not projected on top of a Lit Material when MSAA is disabled, and Rendering Path is Forward or Forward+ in a Standalone Build

-

How to reproduce:

1. Open the project “IN-103785_DecalBug”
2. Build the project, File → Build and Run
3. Observe the Standalone Build

Expected result: The middle square Decal is fully visible over the 2 Planes
Actual result: Half of the Decal is not projected on top of the Lit Plane

Reproducible with: 2022.2.15f1, 2022.3.63f1
Not reproducible with: 2022.2.14f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Notes:

  • This issue is only present in the Standalone Build
  • The scene is located in Project → Assets → Scenes → SampleScene.scene
  • Relevant assets can be found in the project:

** Anti Aliasing (MSAA): Project → Assets → Settings → URP-HighFidelity.asset
** Rendering Path (Forward+ or Forward): Project → Assets → Settings → URP-HighFidelity-Renderer.asset

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