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1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version:

Steps to reproduce: 1. Download and import the attached package 2. Build lightmap Expected result: no artifacting Actual result: h... Read more

0
votes
Fixed

Swapping texture on material at runtime results in missing texture

Graphics - General

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Oct 26, 2018

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Version: 2018.3.0b8

Repro steps: 1. Open the project without deleting the Library folder 2. Observe Swap_Tex component on neko:body object -> 2 missing ... Read more

0
votes
Not Reproducible

[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...

Graphics - General

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Oct 14, 2018

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Version: 2018.2.11f1

How to reproduce: 1. Create new C# script 2. Delete the same script Expected result: Script is deleted and Editor does not crash Ac... Read more

0
votes
Fixed

Occlusion&Frustum Culling does not work with LWRP

Graphics - General

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Oct 24, 2018

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Version: 2018.3.0b6

Fixed 2018.3.0b8 Read more

1
votes
Active

Unity runtime has huge memory leak while rendering in batchmode on deskt...

Graphics - General

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Oct 23, 2018

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Version: 2018.2.14f1

To reproduce: 1) Open attached project and scene 2) Build a standalone player (tested on all three) 3) Run it normally Expected: N... Read more

0
votes
Active

[Camera] Reset functionality doesn't work for the component.

Graphics - General

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Oct 22, 2018

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Version: 2018.3.0b7

Reset functionality doesn't work for Camera component. Steps to repro: 1. Open a new Project. 2. Select the Main Camera. 3. Change ... Read more

0
votes
Not Reproducible

[DirectX11] Editor flickers and occasionally crashes when continuously g...

Graphics - General

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Oct 19, 2018

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Version: 2018.3.0b6

How to reproduce: 1. Open user-submitted project (WindowsScreenFreezeRepro) 2. Open scene 'Test scene' 3. Enter Play Mode Expected ... Read more

0
votes
By Design

Using Graphics.CopyTexture shows only grey color

Graphics - General

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Jun 25, 2018

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Version: 2017.4.5f1

To reproduce: 1. Open users attached project "CopyTexture.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Observe a grey recta... Read more

0
votes
By Design

Shadow rendered through objects when Cast Shadow is disabled.

Graphics - General

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Oct 19, 2018

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Version: 2018.3.0b6

Shadow rendered through objects when Cast Shadows is disabled. Steps to repro: 1. Open attached project. 2. Select the Cube game ob... Read more

0
votes
Active

[LWRP] Scriptable Render Pipeline - Render Scale backbuffer is cleared o...

Graphics - General

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Jul 27, 2018

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Version: 2018.2.0f2

Regardless of the Render Scale setting the Unity Editor Player shows the expected behaviour Configure the LightweightAsset to a "Ren... Read more

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