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0
votes
Fixed

[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...

Graphics - General

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Dec 22, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1. Download Project and open scene "new". 2. Press play and open frame bugger 3. Navigate to RenderDeferred.Forw... Read more

0
votes
Fixed

When graphics jobs are enabled ambient calculation seems to be ignored

Graphics - General

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Dec 21, 2016

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Version/s: 5.5.0p2

When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project. 2. Enable Graphics jobs in ... Read more

0
votes
Fixed

Skybox Reflection is broken on Mac - Material and Shadows render wrongly...

Graphics - General

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Nov 15, 2016

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Version/s:

Skybox Reflection is broken on Mac thus some Game Objects are rendered wrongly. It includes Materials and Shadows (see attached pict... Read more

0
votes
Fixed

PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...

Graphics - General

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Aug 16, 2019

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Version/s: 2018.3.0a1, 2018.4.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1176854_repro.zip 2. From Toolbar open My custom Tools -> PreviewRenderUtility Test 3. In the newly ... Read more

0
votes
Won't Fix

Render texture renders black when resolution line count is higher than 2731

Graphics - General

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Apr 15, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Open repro project attached in comment 2. Open scene "PackingTest", hit play 3. Select object "AppManager" an... Read more

0
votes
Won't Fix

[Regression] Wrong normal map decoding after setting Android or iOS buil...

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Prerequisites: You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open atta... Read more

0
votes
Postponed

Memoryless render textures do not have warning / error about being read ...

Graphics - General

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May 10, 2019

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Version/s:

Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

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Jan 03, 2017

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Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

0
votes
Fixed

Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...

Graphics - General

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Jan 04, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Open the "Test scene" 3. Select the Main Camera game object 4. Enable HDR 5. Swi... Read more

0
votes
Fixed

Error when assigning unity_SpecCube0/1 with SetMaterialPropertyBlock.Set...

Graphics - General

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Dec 23, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Download and open the attached project 2. Select the Chrome Sphere object 3. Drag the Blend slider 4. Observe... Read more

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