Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
Issue ID
851377
Regression
Yes
Skybox Reflection is broken on Mac - Material and Shadows render wrongly (OpenGL and Metal)
Skybox Reflection is broken on Mac thus some Game Objects are rendered wrongly. It includes Materials and Shadows (see attached pictures).
Steps to reproduce:
1. In Unity 5.6.0a6, create a New project
2. Add a Cube
3. Save scene and exit
4. Re-open project
Result: Cube appears as a pink object. Sometimes it appears as a green object (see attached pictures).
Note:
Mac OpenGL and Metal is affected at least (trunk rev 6ce5f2227368)
This only happens on some machines and just sometimes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment