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0
votes
Fixed

Errors appear when trying to combine meshes with quad topology

Graphics - General

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Feb 25, 2019

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Version/s: 2019.2.0a4

How to reproduce: 1. Open link, provided in a latest email and download attached project 2. Open project 3. Open Test window, if its... Read more

0
votes
Duplicate

RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...

Graphics - General

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Dec 20, 2018

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached Unity project 2. Select "Scripts" gameobject. 3. In "Sort Order Changer" component select "No Dis... Read more

0
votes
Fixed

[2019.1][Vulkan][DirectX 11] Using Models with Blend Shapes causes the S...

Graphics - General

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Mar 06, 2019

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Version/s: 2019.1.0a9, 2019.1.0b5

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more

0
votes
Won't Fix

ImageConversion.LoadImage should load PNGs without alpha channel as RGB2...

Graphics - General

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Jun 15, 2017

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Version/s:

Expected: loading a non-transparent PNG with ImageConversion.LoadImage results in an RGB24 texture, just like JPG. Actual: loading a... Read more

0
votes
Fixed

SkinnedMeshRender with blend shapes gives "Thread group size must be abo...

Graphics - General

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Jan 28, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a7

Reproduction steps: 1. Open the attached project named "Case_1121794" 2. Try to move the "ExampleScene" object in the Sample scene 3... Read more

0
votes
By Design

"RenderTexture" is null in "OnRenderImage" when Multiple Render Targets ...

Graphics - General

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Mar 11, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "New Unity Project.zip" project 2. Enter Play mode 3. Look at the Console window 4. See "RenderTexture ... Read more

0
votes
Fixed

Default Quality Settings are deleted after Creating a Scriptable object ...

Graphics - General

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Mar 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "QualitySettingsResetRepro.zip" Project 2. Open the "QualitySettings.asset" in the "New Unity... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce: 1. Open attached project "ConstructionModeling_stripped13.zip" 2. Observe the Editor (if it does not crash try op... Read more

0
votes
Fixed

[SRP Batcher] Crash when using shader with Error and enabling SRP batche...

Graphics - General

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Feb 28, 2019

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Version/s: 2018.3.6f1

Steps: 1. Download project attached by Roberto in comment ( case1132280_SRPBatcherBenchmark_18.3.6f1.zip 2. Open Unity 3. Open scene... Read more

0
votes
Won't Fix

Texture is turned blue with max size set to 8192 when overriding for And...

Graphics - General

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Mar 14, 2019

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Version/s: 2018.3.8f1

To reproduce: 1. Open any project, swtich the platform to Android 2. Import attached texture "NoMipmapsBlue.jpg" 3. Disable "Generat... Read more

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