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0
votes
Fixed

Using BC6H on PS4 crash the player

Graphics - General

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Jan 08, 2019

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Version/s:

Steps: 1. Create a new project 2. Have a script using System.Collections; using System.Collections.Generic; using UnityEngine; pub... Read more

0
votes
Fixed

Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus

Graphics - General

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching... Read more

0
votes
Fixed

Crash on PackedIntVector::PackInts<unsigned int> when entering play mode...

Graphics - General

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Jan 16, 2019

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Version/s: 2018.3.0b8, 2018.3.1f1

How to reproduce: 1. Open "PackedIntVector_CRASH.zip" project 2. Open "Lava Demo 2.unity" scene 3. Enter Play mode 4. If Unity didn'... Read more

0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press the on-screen buttons Expected result: th... Read more

6
votes
Fixed

[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...

Graphics - General

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Dec 28, 2018

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Version/s: 2018.3.0b11, 2018.3.0f2, 2019.1.0a13

To reproduce: 1) Open Unity Hub 2) Create a new project, while creating it, select "HDRP" Template After project opens, you will no... Read more

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

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Jan 11, 2019

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Version/s:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11

Graphics - General

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Jan 15, 2019

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Version/s:

Steps to reproduce: - Open attached project - Open scene \Assets\Scenes\BodyOnly.unity - Enable SRP batcher in \Assets\Settings\HDRe... Read more

0
votes
Duplicate

Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active wi...

Graphics - General

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Select GameObject "Screenshot maker" 4. Open t... Read more

0
votes
By Design

Square artefact in the middle of an image when it is imported into Unity...

Graphics - General

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Feb 08, 2018

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Version/s: 2017.3.0f3, 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open attached project "1000001_Images_Test.zip" 2. Open Test scene 3. Change to 2d View and zoom in on images... Read more

0
votes
Fixed

[DXR] GPU Memory leak when building RayTracingAccelerationStructure

Graphics - General

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Download "DXRMemoyLeak.zip" project 2. Set Graphics API to DirectX12 3. Enter the PlayMode -> select "DXRTest" ... Read more

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