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0
votes
Duplicate

Display.displays.Length always returns 1 if additional displays are not ...

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a12

This is either a bug or flawed documentation scripting example.From documentation it is unclear whether you have to activate the mon... Read more

0
votes
Fixed

Splash screen background is not included when drawing with scripting api...

Graphics - General

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Jan 04, 2019

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Version/s:

If a background sprite is assigned to the splash screen, but the splash screen is then disabled in the player settings(so it can be ... Read more

0
votes
Fixed

Using BC6H on PS4 crash the player

Graphics - General

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Jan 08, 2019

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Version/s:

Steps: 1. Create a new project2. Have a scriptusing System.Collections;using System.Collections.Generic;using UnityEngine; public cl... Read more

0
votes
Fixed

Render Texture Inspector enum broken

Graphics - General

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Jan 08, 2019

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Version/s:

While choosing various render texture formats in the Render Texture asset inspector unity will throw errors and fail to create the c... Read more

0
votes
Fixed

Unity crashes on “Transform::GetTransformAccess()” when Entering Play Mo...

Graphics - General

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Dec 15, 2018

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Version/s: 2018.3.0b1, 2018.3.0f2

Repro steps:1. Open QA attached project “repro_1109892"2. Open scene “Aliensglade”3. Select the Main Camera in the Hierarchy4. Enter... Read more

0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the on-screen buttons Expected result: there ... Read more

6
votes
Fixed

[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...

Graphics - General

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Dec 28, 2018

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Version/s: 2018.3.0b11, 2018.3.0f2, 2019.1.0a13

To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

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Jan 11, 2019

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Version/s:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11

Graphics - General

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Jan 15, 2019

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Version/s:

Steps to reproduce:- Open attached project- Open scene \Assets\Scenes\BodyOnly.unity- Enable SRP batcher in \Assets\Settings\HDRende... Read more

0
votes
Duplicate

Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active wi...

Graphics - General

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Select GameObject "Screenshot maker"4. Open the c... Read more