Search Issue Tracker
Duplicate
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1117220
Regression
No
Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active window instead of the game view
Steps to reproduce:
1. Download and open the attached project
2. Open scene "Main"
3. Select GameObject "Screenshot maker"
4. Open the context menu for "Main" component
5. Press "Take a screenshot"
6. Inspect saved texture
Expected result: screenshot is of game view
Actual result: screenshot if of the inspector view
Reproduced on 2017.4.0f1, 2017.4.18f1, 2018.3.2f1, 2019.1.0a14, 2019.2.0a1
Notes:
- Same occurs if called from EditorWindow
- Documentation states "Captures a screenshot of the game view"
- 
            Resolution Note: duplicate of the crash bug. It crashes because it's not capturing the game view 
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
This is a duplicate of issue #1053476