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0
votes
Won't Fix

SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...

Graphics - General

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Jun 27, 2017

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Version/s: 5.6.1p4

Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe there is no output in the Conso... Read more

0
votes
Fixed

Camera Viewport Rect and Depth causes rendering issues with multiple Cam...

Graphics - General

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Jun 23, 2017

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Version/s: 5.6.1p2

A regression since 5.6. The first Camera has Clear Flags set to Skybox. The second and third Camera has Clear Flags set to Depth on... Read more

0
votes
By Design

[Metal] Mesh Topology is not rendered and errors are spammed when using ...

Graphics - General

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Jun 26, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached users project "ComputeShaderBug" and "ComputeShaderBug" scene 2. Open the "ComputeShaderBugBe... Read more

0
votes
Fixed

[CustomRenderTexture] Cubemap type in DX12 Player is wrong

Graphics - General

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Jun 26, 2017

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Version/s: 2017.1.0f1

Steps: 1. Open win.exe_dx11 and win.exe_dx12 player inside the repro project folder "CustomTexture_dx12\Build" 2. Observe and compar... Read more

0
votes
Fixed

[CustomRenderTexture] Naming inconsistency on Asset create menu

Graphics - General

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Jun 26, 2017

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Version/s: 2017.1.0f1

Steps: 1. Create an empty project 2. Right click on project view>Create>Custom Texture Expected Result: "Custom Texture" should be ... Read more

1
votes
By Design

SkinnedMeshRenderer is updated for a Camera when it's culling mask does ...

Graphics - General

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "SkinnedMeshPerformance.zip" project 2. Open the Profiler window 3. Enter Play mode 4. Inspec... Read more

0
votes
By Design

Custom surface shader is rendered with wrong HDR color emission values w...

Graphics - General

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project attached by the user and open "New Scene" 2. Open the frame debugger and select the "Draw Mesh... Read more

7
votes
By Design

[2D] Sprites are rendered on top of Halo

Graphics - General

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Nov 14, 2017

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Version/s: 2017.2.0a1, 2017.2.0f3

How to reproduce: 1. Open the attached project "haloBug.zip" 2. Open scene "halo" 3. Make sure that the Spotlight has Draw Halo chec... Read more

0
votes
Fixed

[CustomRenderTexture] Editor crash when switching platform from standalo...

Graphics - General

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Jun 28, 2017

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Version/s: 2017.1.0f1

Step: 1. Open repro project 2. Make sure platform is on standalone. If not, switch to standalone and then save project and close uni... Read more

0
votes
Fixed

Assertion failed: 'IsNormalized(normal)' from the light culling code

Graphics - General

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Jun 20, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "CamaroDemo17.zip" and open in Unity Expected Result: In Console, no error occurs Actua... Read more

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