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0
votes
Fixed

It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and ...

2D

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Oct 14, 2013

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Version/s: 4.3.0b5

It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and Rigidbody) from script 2) How can we reproduce it using the ... Read more

0
votes
By Design

If Sprite window is open, user expects to move the window

2D

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Dec 18, 2013

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Version/s: 4.5.0a3

If Sprite window is open, user expects to move the window around, when editing/trimming the sprite. But the small Sprite window is s... Read more

0
votes
By Design

PolygonCollider2D colliders are incorrectly generated from sprites with ...

2D

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Sep 20, 2013

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Version/s: 4.3.0b3

PolygonCollider2D colliders are incorrectly generated from sprites with 90 degree corners. 2) How can we reproduce it using the exam... Read more

0
votes
Fixed

Selection is unusual when attempting to define sprite outside of texture...

2D

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Sep 16, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - create a new project- import a texture and convert it into a sprite- open the sprite editor- make a selection... Read more

0
votes
By Design

Pivot change does not get applied during Safe automatic slicing

2D

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Oct 11, 2013

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Version/s: 4.3.0b5

- In the Sprite Editor do an Automatic slice with Pivot set to Center and Method set to Delete Existing- Press Apply- Now perform an... Read more

0
votes
Active

Artifacts are present on Sprite Atlas Sprites when Binlinear or Trilinea...

2D

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Jan 13, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce: Open the “Atlas_Bug.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Artif... Read more

0
votes
Fixed

Snap To Grid doesn't work with sprites

2D

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Sep 04, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - create a new project- create a cube- hold ctrl and move it around and notice that it behaves according to the... Read more

0
votes
Fixed
0
votes
Fixed

Packing textures bigger than atlas limit will result in infinite loop

2D

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Dec 19, 2013

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Version/s: 4.5.0a4

To reproduce:1. Import attached sprite2. Set packing tag3. Sprite packer > Pack4. Unity will become unresponsive Read more

0
votes
Fixed

2D. You cannot input negative values for BoxCollider size from editor, b...

2D

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Oct 09, 2013

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Version/s: 4.3.0b5

Steps:1. Create object.2. Add BoxCollider2D3. Try to change Size valies to -1 It will automaticaly change it to 1e-5.You can set neg... Read more

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