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Fixed in 2022.2.X

Fixed in 2021.3.X, 2022.1.X

Votes

2

Found in

2021.2.0a7

2021.2.8f1

2022.1

2022.2

Issue ID

1398401

Regression

Yes

Sprite references are missing in the Sprite Renderer when importing Sprite sheets created in earlier versions of the Editor

2D

-

Steps to reproduce:
1. Download the attached "Reference_Test.unitypackage"
2. Create a new 3D project
3. In the Toolbar select Assets > Import package > Custom package... then find and select "Reference_Test.unitypackage"
4. In the Project window navigate to Assets > ART > Battles > General and open RefrenceTest.prefab

Expected result: six Sprites are displayed in the Scene view
Actual result: two to three Sprites are displayed in the Scene view

Reproducible with: 2021.2.0a7, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.0a6

Notes:
- In the issue title the "earlier versions of the Editor" refer to Unity versions where this issue is not reproducible
- Expected result can be observed by altering step 4: In the Project window navigate to Assets > ART > Battles > General and open Sprites_in_2021.1.png

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a13

Comments (1)

  1. sfider

    May 14, 2022 10:53

    I was able to fix this or similar issue using this pair of scripts: https://gist.github.com/sfider/41d2af47db9a4da7d8dfcf96d99b9d1f

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