Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
2
Found in
2021.2.0a7
2021.2.8f1
2022.1
2022.2
Issue ID
1398401
Regression
Yes
Sprite references are missing in the Sprite Renderer when importing Sprite sheets created in earlier versions of the Editor
Steps to reproduce:
1. Download the attached "Reference_Test.unitypackage"
2. Create a new 3D project
3. In the Toolbar select Assets > Import package > Custom package... then find and select "Reference_Test.unitypackage"
4. In the Project window navigate to Assets > ART > Battles > General and open RefrenceTest.prefab
Expected result: six Sprites are displayed in the Scene view
Actual result: two to three Sprites are displayed in the Scene view
Reproducible with: 2021.2.0a7, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.0a6
Notes:
- In the issue title the "earlier versions of the Editor" refer to Unity versions where this issue is not reproducible
- Expected result can be observed by altering step 4: In the Project window navigate to Assets > ART > Battles > General and open Sprites_in_2021.1.png
Comments (1)
-
sfider
May 14, 2022 10:53
I was able to fix this or similar issue using this pair of scripts: https://gist.github.com/sfider/41d2af47db9a4da7d8dfcf96d99b9d1f
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing space in Cache Server documentation link tooltip in Project Settings
- Android soft keyboard's arrows and select tools do not have visual feedback when Hide Mobile Input is enabled
- No padding in the UI Toolkit Project Settings
- Unity Perforce: Connection is extremely slow or times out when "Scan Local Packages on Connect" is enabled in Version Control while the project has many local packages
- Not compatible Style Sheets can be selected in the TSS files under "Style Sheets"
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a13