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Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
2
Found in
2021.2.0a7
2021.2.8f1
2022.1
2022.2
Issue ID
1398401
Regression
Yes
Sprite references are missing in the Sprite Renderer when importing Sprite sheets created in earlier versions of the Editor
Steps to reproduce:
1. Download the attached "Reference_Test.unitypackage"
2. Create a new 3D project
3. In the Toolbar select Assets > Import package > Custom package... then find and select "Reference_Test.unitypackage"
4. In the Project window navigate to Assets > ART > Battles > General and open RefrenceTest.prefab
Expected result: six Sprites are displayed in the Scene view
Actual result: two to three Sprites are displayed in the Scene view
Reproducible with: 2021.2.0a7, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.0a6
Notes:
- In the issue title the "earlier versions of the Editor" refer to Unity versions where this issue is not reproducible
- Expected result can be observed by altering step 4: In the Project window navigate to Assets > ART > Battles > General and open Sprites_in_2021.1.png
-
sfider
May 14, 2022 10:53
I was able to fix this or similar issue using this pair of scripts: https://gist.github.com/sfider/41d2af47db9a4da7d8dfcf96d99b9d1f
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a13