Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.4.X, 5.5.X, 5.6.X
Votes
39
Found in
5.5.2f1
2017.2.0f3
Issue ID
888859
Regression
Yes
Android Build fails when the latest Android SDK Tools 25.3.1 version is used
How to reproduce:
1. Update Android SDK Tools to 25.3.1
- In Mac open Android Studio -> Check for updates and update Android Studio version (might be not necessary)
- In Android Studio -> Preferences -> Appearance & Behavior -> System Settings -> Android SDK -> SDK Tools
2. Create a new Unity project
3. Build and run on Android device
Result: Build fails "CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. ..."
Reproducible: 5.5.2p2, 5.6.0b11, 2017.1.0a3
Note: I haven't been able to reproduce this issue on Windows machine. As after update via Android Studio, SDK Manager still doesn't see SDK Tools 25.3.1 version and uses 25.2.5
Workaround for the customers.
1) just open https://developer.android.com/studio/index.html
2) scroll down to the bottom of that page
3) go to downloads
4) scroll down to the bottom of that page
5) find Windows "tools_r25.2.3-windows.zip" download and unzip it
5) find MacOSX "tools_r25.2.3-macosx.zip" download and unzip it.
6) In the SDK path replace the tools folder.
FIXED:
Unity versions: 5.4.5p2, 5.5.3p3, 5.6.0p3, 2017.1.0b3
SDK Tools have to be updated to 26.x.x
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project
Lordgunny
Dec 14, 2017 10:15
For me this configuration works fine on Mac:
Unity version: 2017.2.1f1 ( Maybe works on 2017.2.0f3 too )
Android Studio: 9.0
Java SDK: jdk1.8.0_151.jdk ( set the path on Unity preferences after installation )
Java Tools: tools_r25.2.5 (replace the tools directory after installation of Android Studio )
This are the relative links download for java
SDK: http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
Android Studio: https://developer.android.com/studio/index.html
Java tools: http://dl-ssl.google.com/android/repository/tools_r25.2.5-macosx.zip
This are the paths on Unity preferences:
SDK: /Users/YOUR_USER/Library/Android/sdk
JDK: /Library/Java/JavaVirtualMachines/jdk1.8.0_151.jdk/Contents/Home
bourriquet
Dec 12, 2017 09:30
Not fixed in 2017.2.0f3.
PhoenixEgg
Dec 09, 2017 19:59
I have been trying to fix this failing to re-package issue for a day now with no success. Does anyone have a solution for Unity 2017.2.0f3?
redstonegames
Dec 08, 2017 01:00
This is not fixed. Still happens in 2017.2.0.p3.
Unity just cannot be used for any serious development. This is just ridiculous.
as87dgs6asg0a
Dec 07, 2017 00:10
This is not fixed. It's happening on my 2017.2
GorillaRoom
Dec 05, 2017 15:06
seems in my case its something to do with a legacy scene i started on 5.6 that includes old vuforia elements (pre-unity 2017.2 )
a blank scene with a cube will build. so Im going to have to start again from scratch adding things one at a time, nooooooooo!
GorillaRoom
Dec 05, 2017 14:55
Hi
Ive come across this problem too,
Ive tried many variables
unity 5.6 or 2017.2
a variety of SDK versions (mainly 26)
gradle or default builder
JDK 1.8 or 9
using that tool_r25 hack or not.
currently not able to build with
unity 2017.2
SDK26
JDK1.8
gradle
and that tools_r25 hack
any help would be much apprecaited
cheers
Tom
algaib
Nov 25, 2017 15:47
Finally got it working! Unity 2017.1.2p1, Java SDK 8 (Kit 8u151), Android SDK platform 23 (6.0), replaced the tools folder in the SDK folder with Android SDK tools_r25.2.3.
willisp
Nov 23, 2017 00:07
Regression observed in 2017.2p2 on Cloud Build: see https://forum.unity.com/threads/android-java-lang-nosuchmethoderror-com-android-prefs-androidlocation-getavdfolder.505537/#post-3296018
xxstuartrulesxx
Nov 18, 2017 21:50
2017.1.1f1 has the issue?