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Fixed in 2017.1.0f3

Fixed in 5.4.X, 5.5.X, 5.6.X



Found in



Issue ID




Android Build fails when the latest Android SDK Tools 25.3.1 version is used



How to reproduce:
1. Update Android SDK Tools to 25.3.1
- In Mac open Android Studio -> Check for updates and update Android Studio version (might be not necessary)
- In Android Studio -> Preferences -> Appearance & Behavior -> System Settings -> Android SDK -> SDK Tools
2. Create a new Unity project
3. Build and run on Android device
Result: Build fails "CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. ..."

Reproducible: 5.5.2p2, 5.6.0b11, 2017.1.0a3

Note: I haven't been able to reproduce this issue on Windows machine. As after update via Android Studio, SDK Manager still doesn't see SDK Tools 25.3.1 version and uses 25.2.5

Workaround for the customers.

1) just open
2) scroll down to the bottom of that page
3) go to downloads
4) scroll down to the bottom of that page
5) find Windows "" download and unzip it
5) find MacOSX "" download and unzip it.
6) In the SDK path replace the tools folder.

Unity versions: 5.4.5p2, 5.5.3p3, 5.6.0p3, 2017.1.0b3
SDK Tools have to be updated to 26.x.x

Comments (165)

  1. 7163221d10cfd880b6c0d1a48749c8d2?d=mm


    Dec 29, 2017 16:18

    Broken in 2017.3.0f3 (win64)

  2. 2354b50a075149516cdbf0142f99136c?d=mm


    Dec 29, 2017 01:38

    This YouTube video helped fix this issue for me in Unity 2017.3. (Look at time 50s).

  3. 24617651310fd4e77c246f8e96efb900?d=mm


    Dec 28, 2017 10:24

    same problem with Unity 2017.3.0f3 the external tools over androis studio sdk . This don't working with : and the errors I got:

  4. 9318499c0b504d5cb9868cacd03e713c?d=mm


    Dec 14, 2017 10:15

    For me this configuration works fine on Mac:
    Unity version: 2017.2.1f1 ( Maybe works on 2017.2.0f3 too )
    Android Studio: 9.0
    Java SDK: jdk1.8.0_151.jdk ( set the path on Unity preferences after installation )
    Java Tools: tools_r25.2.5 (replace the tools directory after installation of Android Studio )

    This are the relative links download for java

    Android Studio:

    Java tools:

    This are the paths on Unity preferences:
    SDK: /Users/YOUR_USER/Library/Android/sdk
    JDK: /Library/Java/JavaVirtualMachines/jdk1.8.0_151.jdk/Contents/Home

  5. 60be4bf9b9f04c6a2874a56033bae988?d=mm


    Dec 12, 2017 09:30

    Not fixed in 2017.2.0f3.

  6. Dd1306bb600637fd1b00ad2fc8d2988b?d=mm


    Dec 09, 2017 19:59

    I have been trying to fix this failing to re-package issue for a day now with no success. Does anyone have a solution for Unity 2017.2.0f3?

  7. F03088bafab2161284e711327707ab1d?d=mm


    Dec 08, 2017 01:00

    This is not fixed. Still happens in 2017.2.0.p3.

    Unity just cannot be used for any serious development. This is just ridiculous.

  8. 68bdf122af6c3c42def0fc1ccacdd614?d=mm


    Dec 07, 2017 00:10

    This is not fixed. It's happening on my 2017.2

  9. C689b5803ed50283645431df532d1ac4?d=mm


    Dec 05, 2017 15:06

    seems in my case its something to do with a legacy scene i started on 5.6 that includes old vuforia elements (pre-unity 2017.2 )

    a blank scene with a cube will build. so Im going to have to start again from scratch adding things one at a time, nooooooooo!

  10. C689b5803ed50283645431df532d1ac4?d=mm


    Dec 05, 2017 14:55

    Ive come across this problem too,

    Ive tried many variables
    unity 5.6 or 2017.2
    a variety of SDK versions (mainly 26)
    gradle or default builder
    JDK 1.8 or 9
    using that tool_r25 hack or not.

    currently not able to build with
    unity 2017.2
    and that tools_r25 hack

    any help would be much apprecaited

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