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Fixed in 2017.1.0f3
Fixed in 5.4.X, 5.5.X, 5.6.X
Votes
39
Found in
5.5.2f1
2017.2.0f3
Issue ID
888859
Regression
Yes
Android Build fails when the latest Android SDK Tools 25.3.1 version is used
How to reproduce:
1. Update Android SDK Tools to 25.3.1
- In Mac open Android Studio -> Check for updates and update Android Studio version (might be not necessary)
- In Android Studio -> Preferences -> Appearance & Behavior -> System Settings -> Android SDK -> SDK Tools
2. Create a new Unity project
3. Build and run on Android device
Result: Build fails "CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. ..."
Reproducible: 5.5.2p2, 5.6.0b11, 2017.1.0a3
Note: I haven't been able to reproduce this issue on Windows machine. As after update via Android Studio, SDK Manager still doesn't see SDK Tools 25.3.1 version and uses 25.2.5
Workaround for the customers.
1) just open https://developer.android.com/studio/index.html
2) scroll down to the bottom of that page
3) go to downloads
4) scroll down to the bottom of that page
5) find Windows "tools_r25.2.3-windows.zip" download and unzip it
5) find MacOSX "tools_r25.2.3-macosx.zip" download and unzip it.
6) In the SDK path replace the tools folder.
FIXED:
Unity versions: 5.4.5p2, 5.5.3p3, 5.6.0p3, 2017.1.0b3
SDK Tools have to be updated to 26.x.x
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aartisiashmed
Jan 15, 2021 11:31
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Dec 28, 2020 14:03
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Nov 26, 2020 06:59
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Oct 30, 2020 18:17
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Oct 19, 2020 15:16
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samehfr
Sep 07, 2020 15:06
Reproduced on Windows 10
Unity 5.5.1f1 Personal
Android Studio 2.3
Android SDK Tools 25.2.5