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3
votes
Not Reproducible

Second Camera does not render when BeforeImageEffects: Post-processing i...

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Aug 22, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a1

Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Samples/XR Interaction Toolkit/2.3.2/Starter Assets/DemoSc... Read more

1
votes
Fixed

Editor memory usage significantly increases while building when Resource...

Build Pipeline

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Jan 28, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.2

GBReproduction steps:1. Download and open the reproduction project from the provided link2. Open the Task Manager3. Build the projec... Read more

1
votes
Won't Fix

[iOS] [XR] Device with iOS 8 and iOS 9 hangs when using XRSettings.LoadD...

iOS

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Jun 20, 2018

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Version/s: 2017.4.4f1, 2017.4.5f1

To reproduce:1. Open 'Archive' project2. Build and run on a device with iOS 8 or 93. Press 'MagicWindow Bug' button Expected vs Actu... Read more

0
votes
Fixed

Materials don't update when shader is edited

Shaders

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May 18, 2016

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Version/s: 5.3.4p4

1. Open the attached project2. Open the scene 'davetest'3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Save4... Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

1
votes
Fixed

Lights do not render correctly on RenderTexture between camera rect valu...

Camera

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May 13, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more

8
votes
Fixed

Fixed-size Buffer values in debuggers are incorrect

Package: Visual Studio

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Apr 19, 2022

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Version/s: 2.0.12

Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Fixed

The Prefab overrides comparison mode Window opens in the wrong place whe...

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Jan 24, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-93820.zip“ project2. Open the “SampleScene”3. Select the “Cube” GameObject from the Hier... Read more

1
votes
Fixed

OnIMECompositionChange does not return an empty string on accept when us...

Package: Input System

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Sep 08, 2023

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Version/s: 1.7.0, 1.8.0-pre.1

How to reproduce:1. Open the “repro_IMEInput“ project2. Open the “IMETest“ scene3. Set Korean (Microsoft IME) as the keyboard langua... Read more

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