Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0f3
Issue ID
969475
Regression
Yes
Particle system custom data at does not change at run time
Steps to reproduce:
1. Open user attached project
2. Run the scene
3. Notice the yellow emitted particles
4. Change the value of "datalist" in CustomDataForScript.cs file at line "dataList[i] = new Vector4(0.6f, 0f, 0f, 1f);"
5. Run the scene and notice the color of particles has not changed
Expected result: the color of the particles should change
Reproduced in: 2018.1.0a4, 2017.3.0b10, 2017.2.0p2, 2017.1.2p3, 5.6.4p3, 5.6.0a6
Not reproduced in: 5.6.0a5, 5.5.5p1
Regression since: 5.6.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment