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0
votes
Won't Fix

GameObjects are not always culled when outside the Camera's frustum

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Aug 22, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more

0
votes
Fixed

Can't toggle/select multiple stacked Markers

Package: Timeline

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Oct 13, 2020

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Version/s: 1.4.3

You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more

0
votes
Fixed

Canvas scaling does not update when scaling Camera in orthographic mode

UI

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Oct 13, 2016

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Version/s: 5.5.0b7

To reproduce:1. Open the scene2. Change "Size" field in orthographic camera3. Notice how canvas size does not change in Scene view (... Read more

6
votes
Not Reproducible

Shader works in-editor but not in build

Shaders

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May 19, 2016

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Version/s: 5.4.0b17

Reproduction steps:1. Open the attached project2. Open scene "DemoScene"3. Build and Run on Standalone4. Notice that Prism shaders a... Read more

0
votes
Fixed
0
votes
Won't Fix

Particles are not distributed evenly when Shape is set to Cone and Cone'...

Visual Effects - Legacy

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Mar 11, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "ShurikenBugs.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System... Read more

0
votes
Fixed

Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...

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Feb 13, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 7000.0.0a20

How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more

0
votes
Fixed

Audio is slowed down when using GetData and SetData to duplicate the aud...

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Aug 29, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more

6
votes
Fixed

'Unity scene is invalid' error when Hinge Joint connected anchor is bein...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a9

The following error is displayed when "Auto Configure Connected Anchor" is enabled on a hinge joint within a prefab: ArgumentExcepti... Read more

0
votes
Fixed

[UIElements] Unsetting the persistenceKey of a root VisualElement does n...

UI Toolkit

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Jan 16, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project2. Use "Window -> UIElements -> ScrolViewTest"3. Open Profiler, deep profiling on, ... Read more

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